PyroInDaBus
The Pika
- Joined
- Jun 17, 2021
- Messages
- 1,255
- Points
- 93
Minecraft Username:
Suggestion:
Detailed description:
Reason(s):
Example(s):
PyroInDaBus
Suggestion:
Player Achievable Milestones
Detailed description:
The Milestones Update
Good evening everyone, as you all know or can understand practice is a pretty big part of the server without a doubt. Some may be sweats and others simple players that spend their time on the server. For your enjoyment and better experience, I decided to suggest an idea that, to be honest just came to me a while ago and I think it will be a nice detail. Welcome to the milestones update...
Good evening everyone, as you all know or can understand practice is a pretty big part of the server without a doubt. Some may be sweats and others simple players that spend their time on the server. For your enjoyment and better experience, I decided to suggest an idea that, to be honest just came to me a while ago and I think it will be a nice detail. Welcome to the milestones update...
What is "The Milestones Update"?
Let me explain, the milestones update is an idea I have as a vision for a future practice update. It is essentially small details that make the difference.
What does it include?
Everything is achievable only once, everything except of the "Global Elo Messages"
- Milestone Kill Messages
- Milestone Event Win Messages
- Milestone Point Messages
- Milestone Each Gamemode Elo Messages (Optional)
- Milestone Global Elo Messages
- Milestone Winstreak Messages
How exactly will all this work?
To be honest, no matter how many hours have passed, I haven't come to an exact conclusion, but I believe that I know exactly how most of us would like it.
First, to clarify some things, not all messages will be sent to the general chat, some milestones are simple enough to be sent in public view. So I made it clear that Point, Each Gamemode Elo, Event Wins would be good to stay in person and only be sent to the player via chat. Therefore, Kill, Global Elo & Winstreak will be sent to the public chat.
How many amounts each will be needed to send a milestone message I believe can and must be decided by the server developers. But I would ask you not to make so many private milestones to spam the player and not a few. Let public milestones be difficult enough to obtain.
Can you show us some examples?
The following messages will be split into so-called "spoilers" for better simulation as they are based on my own account.
Practice - <Gold> PyroInDaBus has just achieved the milestone of 2000 Kills
Practice - <Gold> PyroInDaBus has just achieved the milestone of 50 Brackets Wins
Practice - <Gold> PyroInDaBus has just achieved the milestone of 300 Points
Practice - <Gold> PyroInDaBus has just achieved the milestone of 1100 Nodebuff Elo
Practice - <Gold> PyroInDaBus has just achieved the milestone of Top 5 Global Elo Place
Practice - <Gold> PyroInDaBus has just achieved the milestone of 100 In A Raw Kills
I hope you understand what I mean if so, give me your opinion as well as your vote with a short or detailed reply.
Have a nice day!
Reason(s):
Why would you want this idea to be implemented?
I believe that if not only me then surely many more players would like a new, fresh and creative idea in the practice part of the server. As such it can show young players what they can do with effort. In addition, if we consider that a player who has just entered the server and has offered some of his time has achieved a milestone, and several people congratulate him, wouldn't this make him want to achieve something more? This means that he will dedicate more time to the server and whoever you know, can recommend him to his acquaintances. I believe it is worth the time and affort.
Example(s):
I already given examples on the "Detailed description".
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