ovovo
Rare Pika
- Joined
- Apr 14, 2022
- Messages
- 83
- Points
- 30
Username:
Suggestion:
Detailed description:
Introducing Special Rewards
Special rewards for gang top final winners, (cosmetic reward, no advantage) for the owner of each place. This could be a glow color, particles, or a tag for top 3.
Gang Shop Updated
Removing iron, gold, diamond, gem & star since the economy is too inflated for them to matter or be worth buying. Adding 5 new items:
Introducing quicker buying, avoids spam and unwanted auto clicking. One click buys enough value for the balance you have.
View: https://i.imgur.com/vVc78KQ.png
Minepoints Rework
Remove gang value from minepoint shop as it is not rewarding.
Currently minepoints are hard to get and almost impossible to max all /g minepoints upgrades. Now, 150 minepoints are enough to max out all upgrades. Since, 15m raw is required for a max prestige gang.
This would also mean /g prestige rewards are fixed since currently they do not work.
Introduction Of Competing Rules
There are no competing rules at the moment and players have to assume what might not be allowed since we find out after payouts. Introducing a set of rules for boosting, cheating and more specifically for op prison would be beneficial to the community.
Stackable Items
Items need to be stackable; it takes more time for players to collect gifts and sort their inventory before they can start prestiging (~2 hours per 1000 gifts).
This would include prestige cost vouchers, autominer time, gkit containers.
It’s currently a dupe precaution but crates and keys can be duped either way since they don’t hold nbt values.
Alternatively
Since that would most likely not be taken into consideration, another alternative would be crate filtering, allowing players to filter items from crates. Automatically trashing items like autominer time, common & rare boxes and more.
Player Shop
Since shops are limited to long’s max value, which is almost nothing mid-season. This restriction stops players from controlling the market. Updating the plugin to allow bigger data types would be great.
Also, bring opskyblock’s sell all option here as there’s a lot of shiny diamonds sold and players have to spam sell, flooding both their own and shop owner’s chat.
Bulk Key Opening
This could be a perk for players with hitman above, or boss above, it’s up to the development team to decide. Since op prisons economy revolves around keys, backpacks being used only up to p600 as it’s nearly impossible to prestige after that by mining without x10 boosters.
Mail Delivery
Introducing a claim all, which would check the empty slots in the player’s inventory and claim gifts that would fill accordingly.
View: https://i.imgur.com/LCT5TRc.png
Claiming these manually takes hours, and also drops tps.
Current levels are frustrating and are just based on iterating commands. Increase seasonal keys to 12, 5 free, 7 premium.
Removal Of Useless Requirements
https://controlc.com/cd539be5
Dunes Crate Key
Completely changing how this crate works, since the mob drops are completely useless. Make mobs drop keys every once in a while.
Remove all mob drops, for fillers add gem enchant books for dune mobs (slayer and smither), mystery panda eggs, and a small chance at crystal cove ticket.
This would allow players to grind their sets and egaps, overall reduce begging and improve pvp.
Mob Drops
Buff mobs, add custom enchants to give more drops, as currently they aren’t very rewarding. This would open another market to the player base. Should be added to inventory directly or gifted if full.
Grace Barrier
Make a barrier in dunes for tagged players, disallowing them to enter in grace while tagged.
Reason(s):
ovovo
Suggestion:
Prison Suggestions
Detailed description:
Gangs Overhaul
Introducing Special Rewards
Special rewards for gang top final winners, (cosmetic reward, no advantage) for the owner of each place. This could be a glow color, particles, or a tag for top 3.
Gang Shop Updated
Removing iron, gold, diamond, gem & star since the economy is too inflated for them to matter or be worth buying. Adding 5 new items:
- Luminous Shard ( 200b value )
- Crown of Radiance ( 400b value )
- Celestial Essence ( 600b value )
- Pristine Relic ( 800b value )
- Stellar Scepter ( 1t value )
Introducing quicker buying, avoids spam and unwanted auto clicking. One click buys enough value for the balance you have.
View: https://i.imgur.com/vVc78KQ.png
Minepoints Rework
Remove gang value from minepoint shop as it is not rewarding.
Currently minepoints are hard to get and almost impossible to max all /g minepoints upgrades. Now, 150 minepoints are enough to max out all upgrades. Since, 15m raw is required for a max prestige gang.
This would also mean /g prestige rewards are fixed since currently they do not work.
Introduction Of Competing Rules
There are no competing rules at the moment and players have to assume what might not be allowed since we find out after payouts. Introducing a set of rules for boosting, cheating and more specifically for op prison would be beneficial to the community.
Quality Of Life Changes
Stackable Items
Items need to be stackable; it takes more time for players to collect gifts and sort their inventory before they can start prestiging (~2 hours per 1000 gifts).
This would include prestige cost vouchers, autominer time, gkit containers.
It’s currently a dupe precaution but crates and keys can be duped either way since they don’t hold nbt values.
Alternatively
Since that would most likely not be taken into consideration, another alternative would be crate filtering, allowing players to filter items from crates. Automatically trashing items like autominer time, common & rare boxes and more.
Player Shop
Since shops are limited to long’s max value, which is almost nothing mid-season. This restriction stops players from controlling the market. Updating the plugin to allow bigger data types would be great.
Also, bring opskyblock’s sell all option here as there’s a lot of shiny diamonds sold and players have to spam sell, flooding both their own and shop owner’s chat.
Bulk Key Opening
This could be a perk for players with hitman above, or boss above, it’s up to the development team to decide. Since op prisons economy revolves around keys, backpacks being used only up to p600 as it’s nearly impossible to prestige after that by mining without x10 boosters.
Mail Delivery
Introducing a claim all, which would check the empty slots in the player’s inventory and claim gifts that would fill accordingly.
View: https://i.imgur.com/LCT5TRc.png
Claiming these manually takes hours, and also drops tps.
Levels
Current levels are frustrating and are just based on iterating commands. Increase seasonal keys to 12, 5 free, 7 premium.
Removal Of Useless Requirements
- Autosell enchant levels as these backpacks are usually trashed.
- Specific raw blocks as they are buggy and don't count right.
- Either sell items or list items on /ah as they’re practically the same.
- Add beacon farming (Not broken beacons, but beacons on scoreboard, beacon finder & helmet boost should count).
- Add broken lucky blocks.
- Add treasure chests farming.
- Add killing cave mobs.
- Add pet leveling requirements.
- Add placing blocks as players have a whole cell to build in.
- Prestige your pickaxe
Instead of prestiging a whole new pickaxe, save the player's pickaxe prestige history and use that to check. - Reduce ridiculous amounts of coin flips, token flips, throw bombs and list items.
- Increase sell amounts to match economy.
- Replace some, not all, token flips with token gamblers at spawn.
https://controlc.com/cd539be5
Dunes
Dunes Crate Key
Completely changing how this crate works, since the mob drops are completely useless. Make mobs drop keys every once in a while.
Remove all mob drops, for fillers add gem enchant books for dune mobs (slayer and smither), mystery panda eggs, and a small chance at crystal cove ticket.
This would allow players to grind their sets and egaps, overall reduce begging and improve pvp.
Mob Drops
Buff mobs, add custom enchants to give more drops, as currently they aren’t very rewarding. This would open another market to the player base. Should be added to inventory directly or gifted if full.
- Corpse Cache
Random drop rate from mobs in dunes, Should give the player 2 rewards.
Gems (200-1,000)
Tokens (1,000 – 10,000)
Dungeon Key (8x – 16x)
Shiny (64x)
Illuminous (64x)
Enchanted Golden Apples (4x – 8x)
Withered Boosters (Random personal booster 10 – 60 minutes)
Random rarity diamond backpack (Rare, Unique)
Fillers (Money, Seasonal Vouchers (Fix, Fly), Etc) - Undead Loot Box
Drops only in the illuminous layer. Should give the player 2 rewards.
Rotten Boosters (Random gang booster for 10 – 30 minutes)
Gems (500 – 1,000)
Dungeon Key (16x – 32x)
Random rarity diamond backpack (Godly, Legendary)
Enchanted Golden Apples (8x – 16x)
Fillers (Kits, Money, Perm Vouchers (Fix, Fly), Etc)
Grace Barrier
Make a barrier in dunes for tagged players, disallowing them to enter in grace while tagged.
Reason(s):
Better experience at prison.